Jump to content
  • Advertisement
Sign in to follow this  
jazeelkm

AI and .net

This topic is 813 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi,
I am new to the area of artificial intelligent and NLP. I am trying to develop a application as follow . If I am giving a text 'The tiger killed the dog' and the application should able to answer the questions like 'Who killed the dog?" , 'Does the dog alive?' etc. I am not sure where to start. Is there any libraries, tools (Preferably in .net) available. Any help on this will be appreciated.
 
Thanking you in advance,
Jaz

Share this post


Link to post
Share on other sites
Advertisement
This seems like a very difficult problem to me. The first thing you are going to need is a dataset of examples annotated with the correct answer. If you can find a dataset with (statement, question, answer) triplets, I have some ideas of how you can use recurrent neural networks (RNNs) to proceed.

Feed your question to a RNN. Feed your answer to another RNN. Use a third RNN to produce the answer from the combined state that was built by the first two RNNs.

Here are two relevant papers by Mikolov and others:
* http://www.fit.vutbr.cz/research/groups/speech/publi/2010/mikolov_interspeech2010_IS100722.pdf
* http://www.msr-waypoint.com/pubs/176926/rnn_ctxt.pdf

If you look up "machine translation neural networks" you'll find many other things to read.

I know there are people doing something like this but using images instead of statements; the dataset is here.

Share this post


Link to post
Share on other sites

You are going to have a really hard time building something in Prolog that is robust enough to understand something like 'Does the dog alive?'.

Well, I posted it because it's a language designed exactly for those kinds of fact based questions.
The NLP part could be done in C#, and the fact database in Prolog, seeing that's what it's built for.

 

...not that I've actually used Prolog since university...

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!