Jump to content
  • Advertisement
Sign in to follow this  

HLSL Tools for Visual Studio

This topic is 962 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I'm pleased to announce the release of HLSL Tools for Visual Studio v1.0.


HLSL Tools is a free (and open source) extension for Visual Studio 2013 and 2015 that adds IntelliSense support when editing HLSL shaders.


Since VS2012, Visual Studio has shipped with very basic support for HLSL files - really just syntax highlighting and sometimes-correct automatic formatting. HLSL Tools works with all HLSL versions / shader models, and includes these features:

  • Statement completion
  • Signature help
  • Reference highlighting
  • Navigation bar
  • Navigate to (Ctrl+,)
  • Live syntax and semantic errors
  • Go to definition (F12)
  • Quick info
  • Gray out code excluded by the preprocessor
  • HLSL-specific language options


You can download HLSL Tools:


Perhaps of interest to those writing HLSL-based language tools, HLSL Tools includes a handwritten HLSL parser and semantic analyzer, which underpins all the features mentioned above.


Here are some screen captures showing off some of the IntelliSense features:


Statement completion:





Signature help:





Reference highlighting:





Navigation bar:





Navigate to:





Live errors:





Go to definition:





Quick info:





Preprocessor support:








Edited by Tim J

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!