I've just bought a new laptop with nVidia 960M in it (and of course the intel graphics with the CPU...)
When I run my code (it happens when I'm attached with a debugger) I get a freeze in D3D11CreateDevice call with around 10% chance.
That code worked perfectly fine for more that 3 years on my AMD 5550 and AMD 7770 (and i think x1600pro)?
Does anyone have any ideas?
EDIT:
I'm working on window 7