[PROJECT IDEA] ECONOMY GAME - USING BITCOIN

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6 comments, last by Hodgman 7 years, 11 months ago

Overview
I want to make economy game - money In/Out using BitCoin
it should be interesting/funny and profitable for us as developers and for players also
the player can earn bitcoin just by playing the game and watch ads
he also can deposit and increase his level and earning rate

Ideas
up till now - I have 2 ideas
fishing game :- there's a wide range here for a good profit and more fun , ad after any catch , investment in buying/improving fishing tools like (bait,line,net,spinning rode .. etc)
mining game :- a miner looking for gold - or a dog looking for bones (clear concept)
also there's a wide range here for a good profit and more fun , ad after any dig operation , investment in buying/improving digging tools

Targeted Platform
I have the ability/license to publish here (Web , Facebook , Android , Windows Phone/Store)
I always target these 3 platforms firstly (Android , Web , Facebook)

Bitcoin is E-currency can be exchanged with real money just like any other currency

About me
I have +2 years experience with unity and +3 years experience with C# , I am student in computer science faculty so have a good background about how the computer work and most of programming languages
I worked in too many games , published too many games - and unpublished all lately (because of low quality/installs and other stuff)
I have a website to market my work : Seperto.com
What I need ?
Just Game Artist and have the ability to do animation also (2D work)

Contact
feel free to contact me via Facebook directly : https://www.facebook.com/Hmd.Hacker
or you can contact me via mail : 27mdmo7sn@gmail.com

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If you're fishing for team members, you should post that in classifieds.

Good luck!

Using BTC? No way. You're better off using some alt. I would suggest MYR. Another small crypto with a quite active community is FRESH. Their blockchain is unfortunately a barren wasteland. GRS might be another option.

Which ad network pays in BTC?

Previously "Krohm"

Using BTC? No way. You're better off using some alt. I would suggest MYR. Another small crypto with a quite active community is FRESH. Their blockchain is unfortunately a barren wasteland. GRS might be another option.

Which ad network pays in BTC?

there's many

but also , we can make it a gambling game but skill based not lucky based like casinos and etc..

It seems like a bad idea. Most people don't have BTC accounts so would be required to open an account to use them.

Basically what do you trust:

-Open an account for something you know nothing about except that it's used as a hacker/pirate/black market currency

-Use an existing paypal, google wallet, etc, etc already established transaction method.

Paypal, google wallet, etc take a percent, but that's the cost of doing business. It also means you don't need a system to securely handle hackers, holding, or losing people's money.

You'd also run a chance of having people use your system simply to wash dirty BTC, esp if it's a game of skill. Hacker1 enters a with $1000 worth of BTC and plays poorly - Hacker2 walks off, $1000 richer. You're left holding the bag of dirty BTC because you gave 'clean' BTC to Hacker2.

Even if you managed to magically avoid all of those problems, why would anyone trust you with their BTC in your wallet? I don't know if there are even laws protecting BTC. You could easily shut down and walk off with lots of BTC and people really can't do much to get it back.

The game could handle a BTC account/wallet for you internally. You could not even be aware that it's using a cryptocurrency.

It would be interesting to find out later that all of your in-game credits are actually transferrable to other BTC wallets, or crypto currency exchanges :lol:

There's plenty of services that allow you to purchase BTC from USD/etc, via typical payment providers. You could still allow people to buy your in-game currency using real currency.

You might run foul of regulation.

As you're actually storing and trading in a real world currency (btc can be directly converted to and from dollars, pounds etc and even stolen and directly spent) you'll find that you have to operate to the same terms and conditions as banks and money lenders, much like PayPal is forced to within the EU.

It's a slippery slope and one I personally would rather avoid...

You might run foul of regulation.

As you're actually storing and trading in a real world currency (btc can be directly converted to and from dollars, pounds etc and even stolen and directly spent) you'll find that you have to operate to the same terms and conditions as banks and money lenders, much like PayPal is forced to within the EU.

It's a slippery slope and one I personally would rather avoid...

That's the thing about BTC though - you're not dealing with real currency. The exchanges deal with real money, but you don't have to.

Yes, paying real money back to your players is fraught with regulation -- we've looked into in-game semi-pro e-sport tournaments before, and the legalities get super complex as soon as you're moving money around between players... We might still do it, but by partnering with a different company who is happy to do the financial side of things :lol:

As long as a different company is actually the one taking and giving money from/to your players, then they take on all of that legal risk. There's a lot of companies popping up right now who are happy to take on the regulatory work, e.g. https://esportshero.com/

BTC is as much a real currency as WOW gold or Eve ISK - for now.
Furthermore, BTC doesn't even require the money to pass through you in the same way that real money would do. Players can directly be trading "money" with each other, without any of the money ever being in your control, or being an asset of yours (this is important because while BTC isn't a currency, it is an asset in some countries, where a business would still have to pay capital gains tax on it). If you used USD, you'd need players to transfer it to you, and then you'd transfer it to the other player. Player to player transfers can't be validated by your game in the same way that they can with BTC, where all transactions are publicly known/verifiable.

So for a trading game where players used USD - your company takes on a massive legal burden, a massive taxation burden, and a massive security burden (cheaters have a financial incentive to steal accounts, so you need two-factor-auth, and a full-time anti-cheat team...). A trading game where players use BTC dodges the legal and taxation burdens, and some of the security burden -- hacking you/the game would be useless, but stealing people's accounts would still be an issue (the same as regular BTC wallet theft).

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