• Advertisement

Archived

This topic is now archived and is closed to further replies.

Dyn DxDll load -> how access global obj

This topic is 5999 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I recently changed my code to dynamic dll loading of all DirectX dlls to give reasonable error messages to customers when their dx version is wrong / not correctly installed. This works fine for all component but DirectInput: dinput.lib contains the three globally defined objects df_mouse, df_keyboard, df_joystick (or the like) that my compiler sees only when using the lib. I don''t know how to access them with the dll function pointer, any help is greatly appreciated. - thomas

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement