Jump to content
  • Advertisement
Sign in to follow this  
kitman20022002

What is the difference between PxCreateDynamic AND createRigidDynamic in Phys X(OPENGL)

This topic is 918 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

 hi does any one know in PhysX what is the difference between PxCreateDynamic and m_physics->createRigidDynamic  , thanks? no doc appear to help me at all to explain what the difference it would be great to tell me will I can find that reference talking about the difference  

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!