Good morning,
I am writing a blog about common game design themes I notice on game dev forums and groups. I really want this to have some value to people, so if you have time please let me know if they are any good, interesting, or have the potential to become articles. Or what you would change about them.
First post is about having a Vision for your project.
Video games in particular are notoriously long projects and it can be difficult to know when to deviate from your path or stick to it. Many developers consider the essence or vision of their project to be: what experience do I want the player to have?
Second post is about game design flow.
Mechanics > Theme > Setting > Story
Thank you for your time!