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Eber Kain

Seperate Speculare colors

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I want to enable this, but i get an unidinified symbol error for each param? glLightModeli(GL_LIGHT_MODEL_COLOR_CONTRL,GL_SEPERATE_SPECULAR_COLOR);

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Use glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL_EXT, GL_SEPARATE_SPECULAR_COLOR_EXT) and be sure to include glext.h

Btw, totally off-topic but these smilies, especially the crying one, makes me laugh for some reason

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Guest Anonymous Poster
www.opengl.org

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