O'Neil atmosphere mountains bug.

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0 comments, last by Mihumihu 7 years, 10 months ago

I'm using http://http.developer.nvidia.com/GPUGems2/gpugems2_chapter16.html

And have a visual bug, when mountains higher than camera height.

Here:

117373_1464127842_1.jpg

117374_1464127905_2.jpg117375_1464127919_3.jpg

Please help.

P.S. next day i'll get with Brunetone scattering...

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It is not a bug, it is becouse algorithm wwork with flat sphere. And I need to calculate scattering on the mountain.

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