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Polynomial 2 released to Early Access

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Released to Early Access yesterday.


I have to say developing this game felt so much harder than The Polynomial (the first). I don't know if it's me getting older or just the much larger complexity of the new game, probably a bit of both.


Here's a trailer:



Rambling note on the trailer: Trailers are a lot more work than you originally expect. First off I was trying to make a trailer by traditional means but in the end I ended up scripting it all in Lua and recording a replay of me killing some enemies for the first person segment (also using Lua, dumping controller state on every frame to a file). Used the engine as a sort of an indie low key source filmmaker. That turned out to be much easier than editing actual videos.

Edited by Dmytry

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