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another book advice

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Hi, I am learning in college C++ and I have achived good knowlege about the language and OO programming. Now, I never learned nothing like GFX programming and I would like to study that for my little game (still in console mode Any advice for a book that could help me?

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The "Red Book" : OpenGL programming guide, 3rd edition, Addison-Wesley editor.

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You don`t need to buy this one either

You can get it online for free - There`s a HTML version of the redbook at http://fly.cc.fer.hr/~unreal/theredbook/

Its for version 1.1 of OpenGL (we`re up to 1.3 now) but there should be plenty enough there to get you started.

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