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Great Monsters Of Our Times

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Good forum users, Nobody wants to fight another damned robot/zombie/goblin/chitinous alien. They''re through. They''re done. What were some memorable monsters from the past? Ones that fascinated, frightened, or repulsed you? And what was the secret to their continued grip on your imagination? I myself am fond of Duriel, from Diablo II. He was a big, nasty, ugly bug. If you weren''t a fighter, he would invariably kill you many, many times. And when he died - this is the kicker - his corpse exploded into a mass of many, many bugs. And you could step on them. And you would - even though there was no reward for doing so - because you hated, hated, HATED Duriel. It is the kind of character who inspires this sort of strong reaction in the player, who I wish to hear about, distill the secrets of, and eventually reproduce. Assist me in my travails! -SpittingTrashcan You can''t have "civilization" without "civil".

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For me, the main monster that crosses my mind was the Gargantua beast in HalfLife (the huge one that you find kicking over cars). I remember walking into that corridor where that thing was and going "What in the HELL IS THAT?!" and that''s when it turned and looked at me. I actually screamed and woke up my wife in the next room.

As far as console games go, the alien hive-mind at the end of Contra 3 for the SNES totally tripped me out when I first saw it.

- Fuge

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Guest Anonymous Poster
Ok, this is a little old-school, but then again so am I.
Does anyone remember the Shadow Lords from Ultima V?
Astaroth, Fauleini, and Nosfentor?
They represented Hate, Falsehood, and Cowardice, and up until pretty close to the end of the game they would show up in towns randomly (well, not randomly, it was controlled by the alignment of the planets, but I never bothered to figure that part out). When Astaroth was present in a town, all of the villagers would become hateful and try to kill you. Fauleini turned everyone into a liar and a thief, and Nosfentor made them afraid to even talk to you. Plus, if you actually got close to one of these three guys, they would suck you into some interdimensional whatsit and kick the living sh*t out of you.
About 3/4 of the way through the game you could finally destroy them, and boy was that a relief! Finally, you are free to wander the land without worrying about these guys messing with you.
That was years and years ago, and I still have nightmares about the Shadow Lords.

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*embarassed cough*

I''m sorry, but I''m just not an old school gamer, and I haven''t played many games. Not knocking posters so far, quite the opposite, but future posters should include some level of description of their favorite monster in case I haven''t played the game. It doesn''t help anybody if nobody knows what you''re talking about.

With thanks for your time,
SpittingTrashcan

You can''t have "civilization" without "civil".

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I think my favorite all-time monster was the dead civil engineer from Creepshow. I don''t know which of Stephen King''s stories that guy is from, but he just wouldn''t stop coming! The woman killed him on the road and drove away, and he just followed her everywhere. She plowed him into a tree like ten times and turned him into mush, and before the movie is over he kills her in the garage.

I also liked the wooden Indian statue that follows those punks to their house and murders them all. Inanimate objects that come to life and chase you down is some scary shiznit. Basically, any monster that just won''t quit is way too spooky. I love the feeling of endless pursuit, like there''s nothing you can do but you have to keep trying or you''ll be dead.

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Not Monsters, per say, but I liked the bosses from Metal Gear Solid: Psycho Mantis and Sniper Wolf in particular. They were cool.

I didn''t actually hate either of them, quite the reverse: despite the fact that they wanted to kill me, I liked them immensely.

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Ever seen ''The Thing'' starring Kurt Russell, set in Antartica in 1981? I was 10 and had nightmares for weeks.
An alternative would be to get hold of a copy of the RPG ''Kult'' (may be available in 2nd hand bookstores, or maybe on the net). I am a bit of an extreme sports fan, so am not scared easily, but the game really gave me the creeps.
I share the above gentlemans sentiments about Halflifes gigantic beasties. I killed the damned thing using 5 packs of explosives, using myself as bait, running past the explosives and planting a laser-tripwire-mine b4 running on. But in the interim I''m sure that my heartrate was about triple the normal...
Jon

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quote:
Original post by SpittingTrashcan
*embarassed cough*
I''m sorry, but I''m just not an old school gamer, and I haven''t played many games. Not knocking posters so far, quite the opposite, but future posters should include some level of description of their favorite monster in case I haven''t played the game. It doesn''t help anybody if nobody knows what you''re talking about.

I assume you are referring to me (the guy who brought up the Shadow Lords).
Um, what kind of description do you want? I told you all about them. Hell, I said more about them than you or the other poster said about YOUR beasties! YOU are the one assuming that everybody knows the game you are talking about.
If you mean what they look like, well, they were 16x16 sprites of little guys wearing a black robe, and they gave off a blue aura sometimes (it is an old game, as I said, one of those that yo play because it is a good game and not because of the poly count). It lacked the graphics and sounds of the newer games, but as far as atmosphere they were great. You never knew when they would appear, and when they did you had to run or die; in addition, just by being nearby they turned everyone who was previously your friend into a tortured creature who would steal your things, run away screaming (when they should be saying "hello"), or outright try to kill you.
That impressed me more than any big ugly bug ever could.

--- krez (krezisback@aol.com)

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Sorry, krez, sorry! I wasn''t referring to you at all, as I attempted to say earlier. Your description was entirely satisfactory. I just realized after my original post that others might not be as descriptive as you... No offense, no offense! *cowers*

A humble and suitably cowed,
SpittingTrashcan

PS: It''s not that I''m assuming you''re good Tacit, it''s that I''m reminding you to act that way.

You can''t have "civilization" without "civil".

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The Gargantua Beast is one of the best -- MUCH better than the other 2 "bosses" that they had at the end of the game. Any enemy that makes you want to run is great. Plus, as a jaded and experienced gamer, I''ve had very few "oh crap" moments -- but seeing that thing made me say it (OK, it was more vulgar than that, but I''m being nice )

SHODAN from the System Shock games is great, too. In SS2, when you walk into the room and a person you ~thought~ you were talking to turns out to be the computer, it''s one of the creepier scenes in gaming history. Hearing talking the entire time you''re playing is just creepy as heck.

Finally, Gunther from Deus Ex is just a killing machine. For some reason, more than the other agents, I feared him. I was disappointed that the battle with him was less epic, but he was used well the rest of the game.



---<<>>---
Chris Rouillard
Software Engineer
crouilla@hotmail.com

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Hey there,

Yeah, I played Ultima 5
That was one of the most enthalling games I played! Very detailed world and yeah, the Shadow Lords were really scary ecspecially as if you approached one in a town it followed you until you left or it pulled you to it''s dimension :Z

Cool. that was a cool game...

I dunno, bit of a weird one this, but you know when you get absorbed in a game, and you can jump easily....Wheel Of Time demo had a level set in the ruins. There was an ethereal fog choked with whispers and voices that poured out of the walls in a fallen corridor, suddenly the screen shakes violently and you panic as you cannot hit back! You run. then you peak around the corner...and they it is racing towards you! AGGGHHHHH....

scary...


Fun.

Nice.



www.stephen-hawes.co.uk

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Some of the monsters in the original Doom were my favourites. I remember countless times wandering through a dark corridor and turning a corner and there would be this fnuking monster that made me jump out of my skin!

After that, I don't think there has ever been bad guys I've really hated or been scared of - but one game that used to scare me when I was younger was 7th Guest. Playing it now just makes me laugh because it is so cheesy, but back then I was like 11 and Ghostbusters was still scary....

Jx

Edited by - Jx on November 21, 2001 9:30:32 PM

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I really liked the ethereals from UFO:Enemy Unknown.
They were (of course) aliens, but really skinny ones who looked underfed. To disguise that they wore a really wide orange (yeah I know, that''s cheesy) robe so you couldn''t see what they were and when they died the robe dropped as if there hadn''t been anything wearing it. Of course when you had killed one, you could do scientific research on the corpse to find out what they were.

But what made them so cool is, that they mind-controlled your troops (they didn''t wield weapons). You really needed a number mind-strong fellows and good ambush strategies to kill them, especially the ethereal commanders who hid in the bridge of the UFO with a few ethereal soldiers. Those mind-controlled troops were very annoying since when they were taken over, they started killing your own troops with those really lethal weapons you just researched... Great!

---
Allow me to clear my head for once...
Stop polluting the air!

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Anyone played Clive Barker''s Undying? There are some really creepy monsters in that one. Or how about Silent Hill, when those faceless children come at you with knives from out of the darkness in the abandoned school? *shudders*

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quote:
Original post by SpittingTrashcan


PS: It''s not that I''m assuming you''re good Tacit, it''s that I''m reminding you to act that way.




Don''t be so presumptuous and condescending. You don''t know me.

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I don''t remember the name but there was this creepy alien from x-com(UFO:ENEMY UNKNOWN) that had a LOT of action points and when it touched one of your soldiers it turned him into a zombie, then if you shot that zombie it would turn into one of those creatures that infected it. I remember several occasions where I got off the plane and set my troops up when one of those things would go after my soldiers. The feeling of being helpless as one of those things ran up was terrible. Then I would be forced to open fire on my own transformed soldier which would turn into one of those monsters. So now I had two to deal with. You just had to hope your troops were spaced out enough that you could get a shot off.

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I think the Cyberdemon from the Doom series was a good monster. I know he was pretty easy to beat with anything other than the fist/chainsaw but the memory of first seeing it and hearing it
roar.......it''s the stuff nightmares are made of.

-DarkIce

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The really creepy "footsteps" that followed you around in Infocoms "Lurking Horror"...a old school text adventure

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Pretty much all the monsters in Realms of the Haunting scared the hell out of me, much as Doom''s Cyberdemon did the first time I dealt with it. The thing about RotH''s monsters was not so much how scary they were, it was the conditions in which they were introduced. One would just pop out of the floor right in front of you when you thought you were walking down an empty corridor. But it didn''t happen often enough to stop getting scary So perhaps it''s worth bearing in mind that the context of the monster is as important as the monster itself.

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Pokemon scares the hell out of me! almoust pissed my pants when i found out how bad it was yet so popular!

...as for other things, final fantasy 3 had some really cool badies

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For me it wasnt "the monster" as much as it was the anticipation or suspense of the monster arriving. I think a lot of the older games (pre-svga) did a much better job with story lines because they didnt have the flashy graphics and had to work harder to keep the player interested. So I guess the best monsters in my opinion were well thought out with some sort of purpose. Oh and I know they are old(black and white) but if you want a good example of suspense take a look at some old Alfred Hitchcock shows.



SDB - If you are the only one that can fix it, why are you complaining to me?

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The first time I saw a shambler in Quake, I was like ''HOLY F*CK'', turned and ran

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