Multisampling
hello
I guess i am an OpenGL newbie, although i am quickly understanding how the mechanics of OpenGL work(through Extensions and State modes).
I want to add FSAA to my engine, but am clueless on how to get it. I can get the extension(GL_ARB_multisample) but i dont know where to go from there
OpenGL 1.3 on a Geforce 3 card, and if possible show the diffs between 2xFSAA, Quincunx, and 4xFSAA
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