Hello, it is my firts topic in this forum, so maybe I am posting this in the incorrect section. If thats the case, tell me and I will try to move it.
I have been learning python for a couple of weeks (you know, the basics, strings, conditionals....) and after that I tried to create a simple resource management game with 1 production chain. It was a total mess. Because of Python being very linear, I wasn't able to open menus at any part of the programme.. basically, i couldn't do two things at the same time. So because of my little experience of coding, i have been looking to engines with
'drag and drop' elements, like RTS creator or Stencyl. But I am not sure about their capacibilities. Basically, I want to be able to do the next list of things:
- Resources that may varie depending of the part of the map where you place the extractor.
- Creation of production chains.
- Creation of tech tree to unlock new parts and atributes
- Basic combat and IA system.
- Creation of a poblation with their needs.
- Creation of customized menus,
If all that things can be accomplished without programming in a 'drag and drop' program would be perfect, but i'm disposed to learn more coding or programming if necessary.
PD: i'm spanish, so my english isn't the best. Sorry for any possible fault!