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Fast 2d drawing in C# - need a library of some sort

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Hi, i'm making a real time multiplayer app in C#. So far it's been going well, pretty much everything is working but I need a solution to draw my pixels faster. So far I'm drawing individual pixels on a bitmap using lockbits. It's faster than set pixel and it seems to be the fastest way to do it without a competent graphic library. So I'm asking if anyone here knows a very fast graphic library where one can set individual pixels on a bitmap andthen draw it; or something similar.


Thanks you.

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