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Dustin Hyden

Lightime Kickstarter just launched.

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Lightime is a low-poly, non-linear, puzzle platformer inspired by classic N64-era games, with unique time manipulation mechanics.

I’m imagining a dark and mechanical universe where the chaos of nature is replaced with a clockwork order. It’s a place where ancient leviathans of metal and light toil on massive contraptions, where LED forests grow out of nuts and bolts, and where time is out of sync. This is the Motherboard of the Universe, a decaying hub of interstellar control where the last organic being — you — must master both light and time.

The entire game that has been made thus far was made entirely by myself - a self taught developer who used to be the guy that made adds appear online but wanted to do something positive with his life.



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