Jump to content
  • Advertisement
Sign in to follow this  

DX11 [DX11] Texture Problem use FBX SDK(2016)

This topic is 898 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts



I just making small program with FBX SDK 2016(x64) and DirectX11


now Creating cover the texture to loaded Polygon.


but it occurred attached image result



i don't know what is problem.....


i have to do next animate plan..


help me please.


( ref, my english skill is some bad....can you explain more easily? )

Edited by QQqq

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!