Jump to content
  • Advertisement
Sign in to follow this  
BrashMonkey

Spriter Animation Contest. 1000 Usd Grand Prize!

This topic is 731 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

[media]https:
[/media]
 
 
BrashMonkey is excited to announce our first ever Spriter animation contest. This contest is for all you great artist-animators out there, and the theme is "Awesome Boss"
 
 
Entries must be inspired by this phrase in any way you see fit, but the general idea is to make at least one animation of some kind of cool and intimidating thing you might see as a boss in a video game. (Additional animations of your boss are welcome, especially if you feel more animations are needed to show off the concept.) As all entries must be visible to the public for voting, we'll only accept submissions which would not be considered "offensive" to or "inappropriate" for a general audience.
 
Any and all art styles are allowed, ranging from the use of 3d pre-rendered bits animated in Spriter to old-school hand drawn pixel-art, or anything in-between, just so long as you're using only original art which no-one else has ownership of (partial or otherwise), and please, no Art Pack usages as a base for your boss. Any entries must be animated in Spriter.
 
Teams may collaborate on a single entry, but of course would have to split any prize that they might win among themselves the way they see fit.
 
Three cash prizes will be awarded via electronic transfer (Either PayPal or a similar means.  More details in a followup announcement) as follows, based on the number of votes by community members:
 
 
The Grand Prize of $1,000.00 USD
 
Second place Prize of $350.00 USD
 
Third Place Prize of $150.00 USD
 
All entries must be submitted in their completed form by August 24th, at which time voting will be possible.
 
Voting will be closed on August 31st. The winner will be announced the following day.
 
The community will be the judges, and the winners will be based on number of votes for each entry (One entry per person or team). Voters should consider the following attributes while casting their votes:
 
Art style and quality
 
Animation (interesting, impressive, lively, etc.)
 
Originality
 
Awesomeness.
 
 
No purchase is necessary. Anyone can create an entry using the free version of Spriter which can be downloaded from https://brashmonkey.com/download_spriter/
 
 
However, now's a great time to grab the even more awesome, powerful, and fun to use Spriter Pro from our online store at 50 percent off the retail price by using coupon code: BOSS during your purchase! This sale ends July 23rd.
 
We will have a second announcement in the next few days with the remaining information, including how to submit your entries, etc.
 
If you have any further questions or comments about this contest, please post them in the official forum thread here: https://brashmonkey.com/forum/index.php?/topic/4753-spriter-awesome-boss-contest-1000-grand-prize/
 
Best of luck to all you great artists, and let the awesome animating begin!
 
http://twitter.com/Spriter2D
http://www.facebook.com/BrashMonkey Edited by BrashMonkey

Share this post


Link to post
Share on other sites
Advertisement

The community will be the judges, and the winners will be based on number of votes for each entry (...)

This makes it a popularity contest.

Share this post


Link to post
Share on other sites

 

The community will be the judges, and the winners will be based on number of votes for each entry (...)

This makes it a popularity contest.

 

Hi Kryzon,

The Spriter and game-making communities in general tend to respect the art form on a more technical level than a general audience. We wanted to detach ourselves from the judging process completely so that the many artists we've worked with or know have the freedom to enter the contest as well, without risk of people accusing bias in either our judging directly or our choice of judges to benefit any particular artist or artists. For these reasons we opted to keep things more simple for ourselves, in a manner that makes the contest, and therefore all entries, more likely to reach the broadest audience possible.

We have some faith that the benefits of the increase in exposure will outweigh any issues with the judging being less technical than if judged by a handful of selected individuals.

I hope this makes sense.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!