Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


carbon_glut.lib and MacOS X

This topic is 6230 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Help! I can''t figure out why I get these error messages in CodeWarrior 6 when I try to make Carbon targets: Link error: undefined ''RemoveEventLoopTimer'' (code) referenced from ''glutMainLoop'' in carbon_glut.lib With OS 9, everything compiles, links, and executes just fine. With OS X Carbon targets, I can''t get anything to link properly (not even the sample code that''s included in the GLUT directory of OpenGL SDK 1.2). Can anyone tell me what I''m doing wrong?

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!