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Real-Time Player Tracking And Audio Streaming (Unity)

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We wanted mobile gaming to be a more immersive and interactive experience, so we designed Wave, an open source Unity Asset that makes 2 game dev features tremendously more accessible: elements of motion tracking for character control and real-time audio streaming between multiple devices.

 

Using one feature as an example, with the Camera Controller feature, users will be able to interact with the gaming environment through real-world movements. The example below shows Unity's in-game camera being controlled by a Galaxy S6.

 

And, It's as simple as dragging and dropping your game objects into a few scripts components.

 

GyroscopeController_mu7qac.gif

 

Please check out all of our features here:
https://github.com/Wave-Unity-Library/Motion-Mapping

 

We are currently in our Alpha stage, so we would appreciate any comment/feedback. 

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