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Menus are fun to make?

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I recently completed my tetris clone, and had a real blast coding and making it work. I left off my menu (title screen, credits, options, etc) till I was done with the game, and I noticed that programming the menu was the most fun part of the entire project! Is this normal? Does this make sense? I had fun making the game, but having more fun making the game''s menu... is this some sign? Has anyone else experienced this? LOL, I dont know why this is bugging me so much Btw, if anyone wants to try the game out, I put it on my site: http://liquid2k.com/scarce for download. I plan on putting it on the GD Showcase after I have a few close friends test it. By the light of the Moon, Sailor Moon of Borg will assimilate you!!! All your base are belong to us!

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You arent the only one, I had one making the menu system in my engine ^_^

It started out as a purely text based menu with only keyboard support, then I expanded it to have graphics and uses the mouse. Menu options such as sliders, boolean options, menu items that run functions, submenus.. it was hella fun to code

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You are clearly insane. Please turn yourself in to the nearest psychiatric ward.

Seriously, though, that''s rather interesting. I never found menu coding that enjoyable. Oh well ... to each his own, I guess

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Guest Anonymous Poster
yeah, love those menus! makes you feel alive! whoohooo!!!!!! (maybe that''s a little too far, but I know what you mean)

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quote:
Original post by Martee
I never found menu coding that enjoyable.


Well, for me at least, it isn''t menus exactly, just doing the entire GUI''s structure is pretty entertaining . I personally like writing data structures a lot, and a GUI is just a really big one .

[Resist Windows XP''s Invasive Production Activation Technology!]

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Perhaps I have become disconcerted from my time spent doing GUIs in Java and VB . I''m only getting into the real Win32 C/C++ GUI stuff now, so maybe my opinion will change ... but as it stands, I prefer working on back-end code.

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Guest Anonymous Poster
no, that stuff is horrible. Making your own menu system is fun.

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Guest Anonymous Poster
I hate making GUIs, it''s the worst part of the game. I always try to push it as far as possible at the end of the deadline, but then I realise that the entire game control is commandline and ini file based, and players have the tendency to find this rather uncool

So I have to come up with a GUI system in two weeks, the pure horror. It''s one of those tasks I really like to delegate to some stupid employee I don''t like

- AH

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