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Sherlock Holmes: The Devil's Daughter - Narration Post-Mortem

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Hi all!

 

Here is a mini post-mortem on the Sherlock Holmes: The Devil's Daughter dedicated to the technical implementation of the narration inside the game. Hope it's going to be useful and interesting to read. I'll be happy to discuss the ideas, all your critics are welcome, so don't hesitate to comment.

 

http://gamearch.wordpress.com/2016/06/08/between-the-programming-and-storytelling/

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