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mild

Ai Advance Wars Unity C#

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Hello, I'm making an advance wars game, my AI can attack/defend/capture building and so on... like the original game.
I follow the AI behavior guide on the wiki, it works very well.
Actually, I am stuck when the AI wants to buy unit, I can't find any information about how the AI can buy a unit, anyone can tell me how is it working.
thank you.

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