Jump to content
  • Advertisement
Sign in to follow this  
sixteenbithero

Coding Languages For Starting Game Design

This topic is 869 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

What languages do you guys find that are the easiest to work with when learning how to code for video games?
I'll read the books or take the classes or watch the videos to learn it, but it's a little overwhelming how many coding languages exist out there, so I'm just looking for a language to begin with.

Truth is, I've got a small amount of experience with C++ and almost nothing else (HTML doesn't really count.)
I also know there are a fair number of computer languages out there that has the processing capability to create games for all sorts of media (whether its for retro systems, arcades, PC, mobile, whatever.) I would be most interested in coding for retro systems, but I'm open to suggestions.

[edit]
i asked a silly question, just delete this post.  thanks. Edited by Tom Sloper
undeleted previous content

Share this post


Link to post
Share on other sites
Advertisement

We often recommend using whatever language you already know, as for your first games it doesn't really matter what you use, and in this way you avoid learning a language together with learning how to program a game. After knowing how to program, switching to a different language is simple.

 

On the other hand, C++ can be complicated, as it's a language aimed at users that know what they are doing.

For this reason you may want to switch to a more forgiving language. Retro gaming is mostly 2D, so that would be Python (with pygame), Lua (with Love2d), Java (with libgdx perhaps (not sure it actually supports 2D)), and C# (no idea about a library for that).

Share this post


Link to post
Share on other sites

This topic is 869 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Guest
This topic is now closed to further replies.
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!