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Eternal_Traveler

Node.js Tsconfig.json Being Ignored

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Honestly I didn't know whether to put this in gaming or general. I am working on a phaser game and instead of using WAMP for my server I chose node.js. This isn't about phaser though it's about node.js tsconfig.

 

My problem is that tsconfig.json is supposed to make it so that I don't have to create a reference file (reference.d.ts), but in my situation tsconfig.json is not being read. So if I move reference.d.ts and compile my game.ts , what will happen is typescript will compile and the compiler will tell me: I don't know what this name is or that. Because it can't find the phaser file with the definitions.

 

I thought tsconfig.json was supposed to make referencing easy by telling the typescript compiler (1) This is root, and (2) These are all the files. I also thought that if I didn't write anything in the file it would automatically look for all the .ts files on compile, but that's not happening. In this case I have to create my own reference file and tsconfig.json is ignored.

 

Some facts I can think of:

  1. I am using brackets not MS visual studio.
  2. I created the tsconfig.json file manually (I didn't use console because I did not remember the console to it)
  3. I have only one tsconfig.json file here.

 

 

4 main files here.

 

file#1. index.html


<!DOCTYPE html>

<html lang="en">
<head>
    <meta charset="utf-8" />
    <title>Some Page</title>
    <link rel="stylesheet" href="style.css" type="text/css" />
    <script src="reference/phaser.js"></script>
    <script src="game.js"></script>
    <script src="reference2/somescript.js"></script>
</head>
<body>
    <div id="content"></div>
</body>
</html>

file#2. reference.d.ts

/// <reference path="reference/phaser.d.ts" /> 
/// <reference path="game.ts" /> 
/// <reference path="reference2/somescript.ts" /> 

file#3. game.ts

/// <reference path="reference.d.ts" /> 

{

Game Code

}

file#4. tsconfig.json

{
"compilerOptions":{
  "module": "commonjs",
  "target": "ES6",
  "sourceMap": true,
  "moduleResolution": "node",
  "emitDecoratorMetadata": true,
  "experimentalDecorators": true,
  "removeComments": false,
  "noImplicitAny": false
},
  
  "files": [
    "reference/phaser.d.ts",
    "reference2/somescript.ts",
    "game.ts"
  ]
}

 

 

 

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FYI, TypeScript is new/rare enough (esp. in games) that you might have better luck asking on site with more dedicated TS users, e.g. StackOverflow (with the appropriate typescript flag) or /r/typescript).

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