Hi all,
I've been struggling and struggling to get the Graphic/ HLSL debugger working in Visual Studio 2013.
What I'm trying do to I start a Graphics diagnostics session and capture all D3D11 events/ details of a specific frame, which normally is done by pressing print screen during runtime, to capture that/ the current frame.
The 1st part goes according to plan, I get the running graphics diagnostics session:\
- then I press print screen or the button 'Capture' (in the VS 2013 IDE)
- then I quit my d3d application
At that moment I see the icon/ part of the screen where the image should be shown, with blue dots going and going.
There should be a screenshot of the captured frame there.
When I press 'Stop' to stop de Graphics diagnostic session, the captured frame part of the screen is gone.
It says that it´s processing the data and when the screen refreshes, I only get the graph with the timeline/ FPS and no captured frames shown below.
Do you have any ideas how to tackle/ solve this?