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Programmer needed for Turn based strategy Game

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We are looking for a programmer (game design skills is a plus) to help us turning an idea and some sketches into a real project. - It's a 3d STRATEGIC TURN BASED GAME - It's based on fixed structures (think about atoms) that act as levels. - The goal is to conquer the whole structure with a finite number of resources. - The structures (levels) grow increasingly in complexity while advancing based on a procedural algorithm (potentially infinite levels). - It's player vs AI but I hope it could be a multiplayer online game. What we want is create a small prototype to test our assumptions about the mechanics. Feel free to contact us at: mail@ottoquattro.com

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This topic is 482 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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