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MonoGame crashes on some machines without a crash log

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Since I migrated my game from XNA 4 to MonoGame some users have seen crashes that don't leave any events in the Windows log behind. Also, the normal exception handling in the game which logs and shows a dialog is apparently not working.

 

I'm kind of out of ideas on what to try to find out what is going wrong... the weird thing is that the crashes happen after a few minutes of gameplay.

Any ideas for how to troubleshoot this?

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This topic is 482 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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