Jump to content
  • Advertisement
Sign in to follow this  

3D Space FPS MMO Team

This topic is 843 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Looking to develop a 3D Space-based FPS MMO, free to play in the event it is completed, using Unity 5.4 targeting DX12, with other platforms hopefully afterwards. The initial release is to be expanded upon so the goal for completion is smaller than building a regular size MMO off the bat.

Preliminary storyline and back story already finished, with clear ideas on features intended. Already have a small team for working on it. I am certified in IT Security by CompTIA and am focusing my efforts on building the networking portion.

I/we are looking for 3D artists, C# programmers, audio engineers, and just about any other position to help build this idea into something great.

Those who are interested will also be free to inject ideas related to storyline, general gameplay, and most other parts of the game. While free to play, revenue would be generated through game store purchases to support operating costs. If enough revenue was created, eventually we would like to start a Game Studio and would be interested in keeping participating members for future work. Another possibility is if we agree that the game is showing particular promise, which we hope it will, we may post a kickstarter or something along those lines to help fund the team and hopefully be able to start the Game Studio sooner.

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!