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Porting game from Windows UWP to iOS

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I'm pretty new in game development for iOS, so I looking for answer here. I've just written a game for Uniwersal Windows in almost clean C++ using DirectX. I know, that I can create apps for iOS with C++ logic, so I want to do it. I have a doubts with choosing libraries for 2D and 3D graphics and maybe for audio speaker. I want libraries, that can allow me to compress bitmaps and 3D models in that way, that I will have a good performance. So anybody know that sort of tools for iOS?

I really appreciate your answers.


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