Jump to content
  • Advertisement
Sign in to follow this  
MiXen

Porting game from Windows UWP to iOS

This topic is 692 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I'm pretty new in game development for iOS, so I looking for answer here. I've just written a game for Uniwersal Windows in almost clean C++ using DirectX. I know, that I can create apps for iOS with C++ logic, so I want to do it. I have a doubts with choosing libraries for 2D and 3D graphics and maybe for audio speaker. I want libraries, that can allow me to compress bitmaps and 3D models in that way, that I will have a good performance. So anybody know that sort of tools for iOS?

I really appreciate your answers.

 

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!