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ZeroRadius

Unity : Building for apple via PC: minimum specs to compile xCode?

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Hello Guys and Gals,

So I am working on my first game which i do not plan to release but I am trying to get together all the resources that i will need when I create my first "real" game. I am building mobile games. I want to release on mac/android/windows mobile stores. I have a PC but I know that I need a mac to compile the Xcode that unity spits out. I want to get an old mac mini that will be used only for compiling the xCode. What are the minimum requirements that I can use (hardware and os version).

 

Thanks in advanced,

~Zero

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Think your bet is to check apple's website. New versions of Xcode come out and the low end requirements can change base on each update.

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