Jump to content
  • Advertisement
Sign in to follow this  

Bound Boxing

This topic is 808 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello guys. Today I want your help on bound boxing in allegro 5 in Dev c++. I've just started programming in allegro 5 with Dev c++ on windows 7. Now to make interaction between 2 objects ( eg. Collision) i need to learn bound boxing or if possible then pixel perfect method. I'll be very grateful if you help me. Thanks. Div's.

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!