• Advertisement
Sign in to follow this  

How to render a Zdepth texture With Blender or other?

This topic is 569 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Advertisement

Topic Title

 

https://blenderartists.org/forum/showthread.php?220004-Getting-the-depth-buffer

 

'

I got Zdepth on blender's site.

 

But I don't know how to do the node editor so that i can read sqrt(X^2+Y^2) per pixel as a x=480 by y=360 texture

 

Wi=z(c^2(1+z/c)

 

So once i get the Node editor which i confused with GLSL to read in C or C^2 per pixel i'll have Wi

Edited by Infinity8378

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement