Hello everyone! I'm Emma and we’re a team of six people working on our project called Neiva, it is playable on PC with both Xbox controllers and mouse and keyboard. We are currently starting a playtesting phase of our game, lasting for about 18 weeks. This means we are looking for people that would be interested in receiving a small build every other week focusing on different features in-game and could give us feedback at each build. Tomorrow, we will release the first one to the sign-ups, which is about control schemes. Next week, we’ll focus on the main feature of the game: the teleportation mechanic! To join our playtesting phase you can sign up here at our website. There you can find more information about Neiva, the team and you can access our development blog which is updated twice a week!
Project Neiva is a side-scrolling platforming game featuring a dose of classical 2D gameplay using 3D graphics. The game strives towards fluent gameplay with timed movement, avoiding traps, and outmaneuvering enemies. At the game’s core lies the character Neiva’s ability to teleport through her soul, which she tosses around the game levels. Play through each level and experience how your character evolves along the way, upgrading both the means of teleportation as well as abilities.