Bee's Won't Exist - Just Your Average Friendly Bee Game!
Hey everyone, thought I'd post an update about how the game is going!
- We're planning to upload another version of the game sometime in the next 24 hours, which should be feature-complete! We'll still be squashing bugs in the next couple of weeks though!
- We got featured on GameJolt's Hot Indie Adventure Games list! We've seen a spike in views and plays, which we've attributed directly to the feature.
- Down in Melbourne, Australia, Game Connect Asia Pacific (GCAP) is only a couple of weeks from being held. Each year, the game developer conference features a host of talks and special guests, and this year it coincides with PAX Australia in the same city. GCAP also holds a student showcase, and Bees Won't Exist has been accepted as one of the six student games to be showcased this year!
Just checking in to let everyone know that we've just released a new version of our early release build (0.10.0). You can download it from our GameJolt!
The approximate changelog for this build of the game features the following:
- A lot of work has gone into the second half of the game. The climax and endgame are a lot more fleshed out. We even have credits!
- There is a lot more story to the game now. Lore and the arc of the characters has been fleshed out more.
- The attacks have seen some revamping including the introduction of a windup on the first dash attack as well as attack queuing.
- The village now has buildings in it. Gone are the days of people standing in fields.
- Many of the most annoying bugs have been fixed. This promises a much more stable and consistent experience around the game's activities.
- The sound and environments of the game have been varied with cool new additions.
Check it out and let us know what you think! We're coming up to release very soon and are very excited to have you all play the finished polished version of the game.
Bees Won't Exist is due for release on October 25th (AEST)! We're currently looking at alternate online distribution options, such as IndieDB and IndieGameStand, in addition to our already long-serving GameJolt page.
As is generally customary in our industry, the launch of a game needs a launch trailer, right? You can watch the Bees Won't Exist launch trailer below, which features a few more details about the game!
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Version 1.0.0 has been released and is now available for download on PC, Mac and Linux, from both our GameJolt and IndieDB pages! In the event of our release, our lead designer, Dylan Ford, has written up a blog post for the Honeyvale Games website:
Wow, it’s been a while! So how about an update, huh?
It’s been a pretty good year. It’s been fast paced, which is why a blog post hasn’t come any earlier, but that doesn’t mean things haven’t been happening.
Despite our best efforts, we weren’t able to finish Alchemy Punch before university started back up at the start of the year. And, as it is both our final year of university, we needed to get into a team for our capstone project. We already have quite a nice team here, so we ended up associating our project with Honeyvale!
We started working on Bees Won’t Exist, which as you can probably guess, was inspired tangentially by our team name and yes, has bees. It’s a fast-paced hack n’ slash game, and you are almost certainly going to be hearing about it over the next few weeks. We’re all really excited to show you more stuff about it but for now check out the facebook page! We also have an ‘About’ page set up for it here if you wanted to learn more.
You can read the rest of the post here.