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JensB

Game Engine (or game to mod)

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Been trying to search as I know this has been discussed before, but coming up blank.

My wife has some ideas on a game she wants to make, but she is more from a graphics / writing perspective - But part of the project is that she wants to learn some programming.

First she was looking at Unity, but I think that might be to much from the ground up for her - We're looking to build an quite free form RPG experience, with elements of trades killing, character development, questing (driving a story).

Ideally, she wants the game to be first perspective as well.

So, looking for ideas on game engines, or even highly mod able games we can work with (Neverwinter night I thought could be an option, but it feels quite dated).

Many thanks

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Not entirely sure, you can add entirely new lands and edit their lands, seems like it should give you enough control.  Worse comes to worse, modding in some a teleporter at the beginning that sends the player to your custom lands might be enough.

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I was thinking skyrim too maybe.  but TESedit 5.0  looks to be almost like using unity.

 

and given that:

 

she wants the game to be first perspective as well
 

 

and

 

she was looking at Unity, but I think that might be to much from the ground up for her
 

 

she may be SOL.

 

If you want to build a rocket, you're going to have to learn rocket science.

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Thanks for the input so far, any other ideas?

 

What if easing up some requirements like first person? Anyone got experience with RPG Maker MV? Or something similar?

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Thanks, will have a look at Skyrim for sure since that seems a re-occuring thought :)

 

As for world size, I think that fairly small is fine at this stage.  I'm sure long term big would be great, but as a starting point anything is likely to do.

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As for world size, I think that fairly small is fine at this stage.  I'm sure long term big would be great, but as a starting point anything is likely to do.

Yeah you can start small but if you want to go real big that will affect your choice of engine/game to mod.  Luckily Skyrim can handle large worlds. 

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