Hi All
I'm looking for convenient and fast way to create textures from one original with modified size and/or content:
- use a part (cropped rectangle) of whole image
- invert RGB or Alpha or both
- convert RGB to grayscale
- deactivate Alpha (fill with 1.0)
I can load original pixels into CPU RAM, modify them and pass back to GPU (create a new texture). Is there a better way/technique to process all on GPU?
Thank you