[Feedback] Scrappers HD [Hardboiled platformer]

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20 comments, last by alsekond 7 years, 4 months ago

Hello everyone. In this thread i will make development logs for my new game. It will be HD sequel to my old game Scrappers.
Below you can find screenshots and gameplay video from old game.

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Making splitscreen deathmatch. Have placed respawn points on map and respawn players in it in random order. To make it i add all points to list and choose one of them randomly then delete it from list to avoid duplicate. Wonder how you do it?
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It will be good to have a tool in GameMaker for object grouping. What tools you use for grouping?
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Using string with comma separated weapon names to make weapon list
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Using SCP program to connect PS4 and PS3 gamepads to Windows10. Also good program DS4Windows but it only works with DS4.
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Experiment with shells physics and recoil.
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Preparation and participation in the Game Planet took a very long time. Just today I was able to return to development.
The event was awesome. I showed my game to real gamers, got feedback, met great developers, got new skills.
Here how looks my stand before the beginning of festival.
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First test of shotgun recoil. Need to add more particles.
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Should I hide shells in air or on the ground?

I have no time for gifs yesterday. So 2 today.

Added some sparkles when shell hits ground.
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Added smoke from some shells. Don't know how to make it better. Any ideas?
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I have added smoke from weapon. Also shell restitution was increased.

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I have added this physical box. Plan to make it breakable. Hope it will be useful in future.

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Have added bullet fly animation for one more weapon. Will call it railgun for a while.

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