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Windows constant updates have me lost!

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Before I get a bunch of thumbs down, Dev-CPP and Allegro 2D game with book I purchased!!

Now on to the problem.  When initially installed, everything worked fine.  After a couple of Windows 10 Updates, nothing works.

When I start DEV-CPP I get the following statement,  > Validation of compiler set "64-bit Release: No binary directories have been specified. <

along with the option to allow DEV-CPP to apply default directories.  I click yes and nothing is corrected.  When I try to compile I get the same Statement.

 

Also, when I have the #include "allegro.h" I get a file not found when I use the debug syntax option.

 

I am just a game hobbiest.  Can someone help me Correct this or steer me in the direction of a different platform where I could get the resources to learn quickly.  I was at the next level of my game coding completion when this happened and really do not want to experience another learning curve.

 

I have CodeBlocks but need Allegro for that platform, hoping that a conversion would be easier.

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Probably some environment variable was lost, or there's issues with dev-cpp options (paths to compilers/libs, etc).

It's very unlikely that windows updates has something to do with it, and you should just reinstall dev-cpp, or any external compilers you was using with it.

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I just removed the old files, downloaded fresh ones.  Dev-CPP compiling OKay,  Installed the latest Dev-Pak for allegro.  Installation went good, However, Dev-CPP list it as an option for Multimedia, when compiling the sample the allegro.h file is not found.  How do I compile these source codes all at once to obtain the header files.  At this moment the Allegro folder only has the source code for these files.

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