Jump to content
  • Advertisement
Sign in to follow this  
Happy SDE

DX11 NSight questions

This topic is 626 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi everyone!

 

I have some problems with NSight: today it began to hang.

When I press "Start graphics debugging", my process starts to consume CPU, and window did not appear.

Pressing "Pause debugging" don't even show disassembly.

 

My process is 64 bit, DX11, MFC SDI, runs under Win10.

 

After upgrade to latest version of NSight and NV driver, the problem has not gone.

I ran XPerf, and saw this stack:

 

It is very suspicious to see nvoglv64.dll (I don't have OGL linked to my app)

Without attached Nsight debugger, my app runs OK.

 

So there are two questions:

1. Does anyone saw something similar and know how to fix this?

2. Is there another good tool for DX11 debugging/profiling? (my hardware is GeForce 660, DirectX)

 

Thanks in advance!

[attachment=33837:xperf.png]

Edited by Happy SDE

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!