Hey everyone,
eversince, I wanted to show awesome Text stuff like Quest and skill descriptions as seen in well known MMORPGs. Yet I never figured out how that is done. I ve heard of UI-Frameworks like Nifty which support css/html, but for some reason I am pretty uncomfortable with the thought of having xml elements on my screen and not being able to address them in a more "c++ish" way directly from my code.
So I wonderd, if there is some kind of well kept secret, that gives me the possibility to render nice looking text using OGL without producing like huge amounts of overhead by loading each letter as a texture.
Id appreciate your help and ideas!