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cebugdev

study intermediate and advance shader effects

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hi all,

 

ive been a game and graphics programmer for years but i used mostly fixed function pipeline during DX days and published mostly 2D games, ive made simple shaders such as that of lighting and shadows but id like to learn more shader effects,

my question is, where can I find lessons, courses or books that tackles different shader effects i can use for my games, ive already bought and started learning about PBR and other stuff, but i want to learn more effects.

 

please point me to a link, courses or books i can look into

 

thanks,

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