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Game Promotion with App Streaming?

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I can see it making sense for mobile as not that many games on mobile are 'twitch' games so it is much last likely to have the latency issues that OnLive and similar services have on PC.

 

It also means that low end devices with limited storage now can play the full range of apps and games that weren't possible before and users don't have to keep their apps updated all the time.

 

I definitely be interested to see how Hatch holds up.

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