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Learning how to use procedural audio from scratch

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Hey everyone.

 

Rookie sound designer/composer here.

 

I just discovered procedural audio and I'd like to learn how to use it for a college project. How steep is the learning curve for someone with absolutely zero programming/coding skills?

 

Can anyone recommend someone online resources to get started? 

 

Best

-C

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You should have a look at PureData and the book Designing Sound by Andy Farnell.

 

PureData is a visual language that lets you generate complicated wave forms from the most basic building blocks... Designing Sound is the perfect companion, and discusses Pure Data in depth :) 

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