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Balajanovski

Issues With SDL FPS

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I have recently been attempting to recreate the game Tetris with SDL.

The only problem I'm having is that the game runs too fast when I set it to 60 FPS.

Does anyone have any suggestions unto how to slow down my game without lowering the FPS.

 

Github repository:

https://github.com/Balajanovski/tetris-clone

 

Current commit:

https://github.com/Balajanovski/tetris-clone/commit/c82fb962da9ae0e9c9913dec89d37ba95c9133f0

Edited by Balajanovski

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