Sign in to follow this  

Issues With SDL FPS

Recommended Posts

I have recently been attempting to recreate the game Tetris with SDL.

The only problem I'm having is that the game runs too fast when I set it to 60 FPS.

Does anyone have any suggestions unto how to slow down my game without lowering the FPS.

 

Github repository:

https://github.com/Balajanovski/tetris-clone

 

Current commit:

https://github.com/Balajanovski/tetris-clone/commit/c82fb962da9ae0e9c9913dec89d37ba95c9133f0

Edited by Balajanovski

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this