Hello All,
I'm new on Game Programming. I have signed up forum -nearly 2 months ago so wait and searched for my condition's fitting any topic but could not find. If missed and duplicate any already existing topic is that I open now sorry for that because could not find that topic fitting all my problem. :/
Let me clarify what is my one
I'm not so much experienced programmer on gaming but just know Python well and some C# and JS knowledge. On game programming what I faced off that, could not code my needed functions, script etc. Until know used some Game Engines like Unity, Unreal, Duality, Löve and most last Godot. I'm sure now that gonna continue with Godot and not to change it.
However Godot script Gdscirpt looks like nearly Python <Pythonish> GdScript is so easy syntax, I can't use it's library - reference - class etc. Instance wanna do my character fly and fire together or make it visible on some points then invisible on some, please I just giving example not want to get solution on that specific condition :)
Please do not think that only according to me and my fault that cant use Godot's library problem. I always face off that problem with game engines. Before Godot faced off with Unity (C#), Löve(Lua) etc. and their libraries
More clarify my problem
So my general problem is that can not use any languages's related library, class to code my needs on game developing. Off course nearly impossible experiment on every built-in func. in any game engine's library to learn game programming. Hence I don't wanna ask my all process on game programming to other users when I develop any game.
please don't advice me game engines' -Godot- game developing video tutorials what are not theoretical to teach you general logic on game programming most of them show how to clone existing game or teach you how to clone video instructor's game -don't give me the fish but teach me to fish -
Should I learn game programming patterns via books, or what should learn to use scripting languages and it's library side by side well? Is so any advisable book out there which I would Amazon for it? Anyway how do I pass over that my general problem on game programming? (especially for Godot and though it's weak docs)
Thanks.