Game project

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3 comments, last by TheChubu 7 years, 3 months ago
Hi there. I'm a senior in high school and I'm competing in a competition for the best 1980 style arcade type game. I've got plenty of ideas, but not as much skill to back them up. I have basic knowledge in Java (I can make a simple Rock Paper Scissors game) but when it comes to special methods like in OpenGL it can become a little overwhelming. My question is what would be the best Java based engine to run a 2d game for beginners. I know of ones like Game Maker, but I'd rather actually learn the code rather than use an editor type engine. ANY feedback or opinions will be greatly appreciated!
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For Java 2D I can only recommend libGDX. I don't have much experience with it, but it's nice to use and has quite a big community.

For Java 2D I can only recommend libGDX. I don't have much experience with it, but it's nice to use and has quite a big community.

Definitely a good suggestion.

Also I would avoid using pure OpenGL like the plague if you're just trying to make a simple game. Writing all that rendering code yourself is not trivial, and that'd leave you having to implement horrible things like font rendering. Use a library like libGDX that does it for you.

For Java 2D I can only recommend libGDX. I don't have much experience with it, but it's nice to use and has quite a big community.

My weapon of choice! Well documented and great community! Only for 2D though, I find 3D really needs an engine to visualize things and get going faster.

Yeah, unless you got a couple months to get the OpenGL basics and then a couple months more to actually do anything with them, go for libGDX.

"I AM ZE EMPRAH OPENGL 3.3 THE CORE, I DEMAND FROM THEE ZE SHADERZ AND MATRIXEZ"

My journals: dustArtemis ECS framework and Making a Terrain Generator

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