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YixunLiu

Instanced stereo rendering using DirectX

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Hi,

I am looking for introduction for instanced stereo rendering using DirectX11.

Can anybody guide me to some good articles/examples?

 

Thanks a lot.

 

YL

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Short answer : No you don't :)

 

Long answer : What you are asking for is called early optimization and it is very bad. You should focus first on correctness of your stereo rendering like proper stereo projection, no remaining 2D effect, etc. Then, and only if performance is a problem, you can start to think of solution to optimize your application.

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