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Webgl bindBufer depends on buffer size or not?

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Does bindBuffer operation depends on binded buffer size? For example I have an array of indices I want to draw, also I have a few vertex buffer(sources of my vertices) first is 100 vertices second is 10000000 vertices buffers(allready created buffers) for example. The question is that changing(or binding) vertex buffers depends on their sizes or not? Ofcource rendering and creating buffers depends on buffer size but for refine I'm interesting only bindBuffer operation performance.

Thank for any advice.

Edited by Turbochist

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