I'm new to this so I have some questions for the more legal savvy than me here
I'm currently writing a story for an adventure game. In my mind this story takes place in a existing-real world island. This includes stores, people and locations in that place. I wouldn't want to use the actual names of businesses in that place nor the actual names of people. But as far as locations are concerned I'll definitely want to use the actual naming. Is this possible? Could my business get in trouble by this? Could I get in trouble for similarities? Same business in same place , different name? (like a parody). Are there are any papers I can have people sign that will avoid me getting sued over this? (this is a small place, people might actually agree to be part of the game)
I hope I make sense!
Thank you for your time.
Hello, this is my first post, and originally I wasn't going to even join this community, but I thought it would be a good idea. Especially because the people at Reddit ignored my post completely.
Being a Minor (I am about to be a sophomore in high school), I have about three years of coding experience. I also have been composing music, and I have many friends who do many other things that happen to coincide with game development (I will get to this next).
In terms of technology, coding levels, music, art design, and pretty much everything else that actually creates the full game experience, we are set and ready to go. The problem is legal issues.
My parents are not too fond of me starting a company now, because they think school is more important (I go to a special program at my school, which is similar to STEM mixed with avid, but includes all classes, which I could easily do this for projects), and legally, none of us are old enough to actually create a company (I have researched into LLC's, DUNS Numbers, Apple Developer, and a lot of the other publishing/marketing stuff we'd need for a company and actually publishing the apps). I know, if we continue, we will probably need legal advice from an actual attourny (especially because laws vary by state so a lot of information might not be correct on the internet), but I was wondering if any of you either have experience starting a company/software development company as a minor, or if any of you know anything that might help us on our endeavor legally so we can have our own business. We already have options of people who are above 18 who will help us with this and will more than likely help us with being the legal organizer of the company, but other than that, we are a little blind.
If you have any information that would be helpful, that would help us so much!
Illegal Seagulls LLC (Hopefully at least!)
I just had a small question regarding suffixes for the name of a dev team (inc., co., LLC, etc).
What exactly are the rules for adding those to the name of dev team? Are there certain requirements that need to be fulfilled to legally be able to use a certain suffix? Would a person be able to name their studio X Ltd. or Y Inc. solely for aesthetic reasons or would the suffix need to be warranted in order to use it legally?
Sorry for the amateurish question and I apologize if I haven't followed some of the guidelines. The FAQ linked in the, "Before You Post," thread no longer exists, so I'm kinda' going in blind.
Thanks in advance!
Can somebody explain why some fan-made games (Pokemon, Yugioh,Dragon Ball) get taken down while others don't? I just don't get the logic of it? Does favoritism play a role in the decision of ip owner taking legal action? Is there a bar fan-made games must not pass? I would like to know because I am contemplating on making a fan-made card game based on an anime. I've already read the legal portion of sloperama document and am aware of the legal actions that can be taken and why i original is the best way. I just want to know why some popular fan-made games make it and other don't? I've have seen many Pokemon fan-made games using copyrighted material and never get shutdown. And they have been up for 5-10 years.
Hi all, hope this is okay to post here.
There seems to be a myriad of open source licenses these days and then multiple versions of each one so it begins to become confusing as to which you should use and when.
My scenario is I have been working for some time on a rogueish engine that I've always intended to open source when the base engine is finished and release to whomever is interested in it. People would be welcome to use it to make their own (non-commercial) games out of it as per the norm. The engine is very modable before you even get to the source so its flexible for multiple types of project.
To that end, in the back of my head I'm thinking one day I could REALLY polish it up and make something commercial with it as the base engine. But do I lose my right to do that if I've given away the source as "open" for other peoples non-commercial ventures? Would I be obliged to share my changes, if any, to the base engine? It seems obvious that if someone else submitted code to the open source public repository that i COULDNT use that without permission and thats fine.
But what if someone contact me and said hey I really like the work, could I license this to do something commercial? I'm guessing I could license *my* version of the source as long as it had no one elses contributions included? This project is not in the wild yet for what its worth, I'm just trying to get a more solid understanding of what actually happens to your rights as author after you've declared "open source".